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Submitted on
June 19, 2013
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Noir Logo by ZiBaricon Noir Logo by ZiBaricon
What a great day for logos/type! The “O” of Noir is based on an aperture ring for old cameras. Those unfamiliar with aperture: it controls how much light gets into the camera. The smaller the hole, the less light that gets in. It can also double as a solo logo with the aperture.

This is where I got the font because I’m cool like that: [link]
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:iconmicka33:
Micka33 Featured By Owner Jun 20, 2013  Hobbyist Traditional Artist
Nice work, this looks pretty good! Perfectly fits!
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:iconzibaricon:
ZiBaricon Featured By Owner Jun 20, 2013  Professional General Artist
Thank you!
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:iconkouthemad:
KouTheMad Featured By Owner Jun 20, 2013
so your making a RPG? JRPG or Western RPG, Turn based, details please.
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:iconzibaricon:
ZiBaricon Featured By Owner Jun 20, 2013  Professional General Artist
Noir will be more of a point-and-click adventure game, similar in gameplay to the Ace Attorney game series (Phoenix Wright) and Dangan Ronpa.  The game mechanics are going to emphasize conversation styles along with classic "find the clues" gameplay.

A Loonatic's Tale is planned on being more of a JPRG (more emphasis on pre-established characters than customizing the main hero, more emphasis on the character interaction and stories).  We're going to probably do turned-based because A) it's easier to make and B) there are a LOT of fun features we're thinking about incorporating for that kind of gameplay (example: Zinc's going to have a dignity bar and can do moves at the cost of his dignity).
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:iconkouthemad:
KouTheMad Featured By Owner Jun 22, 2013
Love the sound of that (i figured Noir was going to be a point and click.)

Very Interested.
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:iconnanemae:
Nanemae Featured By Owner Jun 19, 2013  Student General Artist
It reminds me of a lot of old gears I see every so often.
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